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Base Set

132 Cards 68 Warriors 24 Terrains 40 Assets

Warriors (68)

Name Class Cost HP ATK ATC Ability Effect
Baby Carrots Baby Carrots Fairy 1 30 10 1 When Played Heal 20 damage from each of your warriors
The Little Boys The Little Boys Fairy 1 30 10 1 Constant Your other Fairy warriors in play take -30 damage from your opponent's Werewolf, Vampire, and Wican warriors. This ability does not stack.
The Little Boys (Full Art) The Little Boys (Full Art) Fairy 1 30 10 1 Constant Your other Fairy warriors in play take -30 damage from your opponent's Werewolf, Vampire, and Wican warriors. This ability does not stack.
Sonny Angel Sonny Angel Fairy 2 50 30 2 Constant Your warriors are unaffected by the negative effects of Pixie warrior and terrain abilities
Suggy Top Suggy Top Fairy 2 60 20 1 None It is best paired with Milky Bottom.
Little Mountain Goat Little Mountain Goat Fairy 3 60 30 2 Activate Once during your turn, you may pay 2 energy. If you do, attacks by your opponent next turn do -20 damage to your warriors
Chef Donut Chef Donut Fairy 4 50 50 3 Activate You may discard a Fairy or Mermaid warrior from your hand. If you do, this warrior gains +30 attack this turn.
Secretariat Secretariat Fairy 5 80 50 3 When Played If Seabiscuit is on your field, gain back 2 energy for this turn
Nemmo the Fishslapper Nemmo the Fishslapper Fairy 6 90 50 2 Constant Attacks from your opponent's warriors do -10 damage to your Fairy warriors for each Loot your opponent has taken above 5. This ability does not stack.
Gouvernor Morris Gouvernor Morris Goblin 1 50 10 1 When Destroyed When this warrior is destroyed, you may draw 3 cards
Bobby Misner Bobby Misner Goblin 3 50 80 3 Constant If you have less than 7 loot, this warrior cannot attack
Shit Eater Shit Eater Goblin 3 50 20 1 When Destroyed When this warrior is destroyed, you may give one of your other warriors in play a permanent +20 attack
Gorduto Gorduto Goblin 4 80 30 2 When Destroyed When this card is destroyed, you may do 20 damage to all other warriors in play (both yours and your opponent's)
Milky Bottom Milky Bottom Goblin 4 80 20 3 Constant If Suggy Top is in play on your side of the field, this warrior gains +40 attack and -1 attack cost.
Smokey the Bear Smokey the Bear Goblin 5 110 60 3 When Played Discard the top 2 cards of your deck and the top card of your opponent's deck
Duke of the Fry Out Duke of the Fry Out Goblin 6 120 50 3 Activate As often as you like during your turn, you may pay 1 energy to do 10 damage to this warrior. Each time you do, it gains +10 attack this turn.
Solid Joe Solid Joe Goblin 8 150 100 4 Constant In order to attack with this warrior, you must first select another warrior on your field and destroy it
Sock Head Sock Head Human 1 30 10 1 When Destroyed When this warrior is destroyed, you may put another Sock Head from your discard pile onto your field
Sock Head (Full Art) Sock Head (Full Art) Human 1 30 10 1 When Played Heal 20 damage from each of your warriors
Freezing Cold Guy Freezing Cold Guy Human 2 50 10 1 Constant When this warrior is attacked by one of your opponent's warriors, deal 20 damage to that warrior.
Handerson Cooper Handerson Cooper Human 2 50 20 1 When Played You may shuffle your hand into your deck and draw 3 cards
Feudal Serf Feudal Serf Human 3 60 30 2 When Played This warrior becomes the same class as the current global terrain. If there is no global terrain in play, this warrior remains a Human
Joe Baseball Joe Baseball Human 3 50 70 3 Constant If this warrior does not have an item attached to it, it cannot attack
Four Weddings Four Weddings Human 4 80 0 3 Constant This warrior gains +20 attack for each warrior of a different class on your field
Lucky McCoy Lucky McCoy Human 5 90 50 3 Activate Once during your turn, if you flip a coin, you may disregard the result of that coin flip and flip another coin
Consumer Consumer Human 6 140 40 4 Constant The warrior can have up to 3 items equipped to it at once
Liquid Chris Liquid Chris Mermaid 1 40 20 2 When Played Draw a card
Scott Stern Scott Stern Mermaid 3 50 20 2 Constant If there is a Mermaid terrain in play, this warrior gains +20 attack. If it is also in the global terrain spot, this warrior gains +20 health.
Seabiscuit Seabiscuit Mermaid 3 60 20 1 When Played You may search your deck for a Mermaid terrain and put it into your hand. Shuffle your deck afterward
Toxipus Toxipus Mermaid 3 70 30 2 Constant Fairy, Pixie, and Wiccan terrains in play have no effect
Lyle Lyle Crocodile Lyle Lyle Crocodile Mermaid 4 50 60 3 None He's on top of the world tonight
Wet Monkey Bread Wet Monkey Bread Mermaid 4 90 20 1 Activate Once during your turn, if there is a Mermaid terrain in play, you may heal 30 damage from each of your other Mermaid warriors
Judd's Toilet Judd's Toilet Mermaid 5 90 30 2 Activate Once during your turn, you may destroy a warrior on your field and replace it with a Mermaid warrior in your hand. You do not have to pay the energy cost of the new warrior
Wutfamo Wutfamo Mermaid 6 80 30 3 Constant This warrior gains +20 attack for each of your other Mermaid warriors with different names
Dog Brother Dog Brother Pixie 1 40 20 2 Constant Attacks from your opponent's Werewolf, Vampire, and Goblin warriors do -40 damage to your Pixie warriors
Rumple Still Skin Rumple Still Skin Pixie 2 60 20 1 When Played Choose 1 random card in your opponent's hand. They must shuffle that card into their deck.
That Rat Mickey Mouse That Rat Mickey Mouse Pixie 2 60 10 2 When Played Your attacks this turn do +20 damage
That Rat Mickey Mouse (Full Art) That Rat Mickey Mouse (Full Art) Pixie 2 60 10 2 When Played Your attacks this turn do +20 damage
Jackie Kennedy Jackie Kennedy Pixie 3 60 30 2 Constant If President's Convoy is on your field and is knocked out by your opponent's attack, gain 3 loot.
Replay Bartender Replay Bartender Pixie 3 70 20 2 Activate Once during your turn, you may pay 2 energy to draw 2 cards
Son of Nanners Son of Nanners Pixie 4 50 50 3 Constant When this warrior is attacking a terrain, it does +30 damage.
Son of Nanners (Full Art) Son of Nanners (Full Art) Pixie 4 50 50 3 Constant When this warrior is attacking a terrain, it does +30 damage.
Boo Boo the Fool Boo Boo the Fool Pixie 6 100 50 3 When Played Choose a warrior on your opponent's field. This warrior's ability is now that ability. If the ability you copied is a When Played ability, take its action immediately
Greedy J Greedy J Pixie 7 110 30 2 Constant When an attack from this warrior destroys one of your opponent's warriors, take +1 Loot
Crypt Banshee Crypt Banshee Vampire 1 60 10 1 Constant While this card is in play, your other Vampire warriors gain +10 attack.
Morbius Cup Morbius Cup Vampire 2 60 20 2 Activate Once during your turn, you may repeat the Activate ability of one of your other Vampire warriors on the field.
Goomby Goomby Vampire 3 70 30 2 When Played Choose one terrain in play on your opponent's field and discard it
Pat Smir Pat Smir Vampire 3 80 30 2 Activate When you attack and deal damage to one of your opponent's warriors, heal 20 damage from this warrior.
Super Nanny Super Nanny Vampire 5 100 40 3 When Played Choose one warrior on your opponent's field with an energy cost of 2 or less and destroy it.
The Music Man The Music Man Vampire 5 90 40 2 Activate Once during your turn, you may pay 2 energy to destroy another warrior on your field. If you do, gain +2 Loot
Princess Mozzerella Princess Mozzerella Vampire 6 130 60 3 Activate Once during your turn, you may pay 1 energy to do 10 damage to each non-Vampire warrior in play (both yours and your opponent's)
Touch Tunes Touch Tunes Vampire 7 130 20 2 Activate When one of your other vampire warriors is destroyed by one of your opponent's warriors, you may gain +1 Loot
Omega Omega Werewolf 1 50 10 1 None The lowest rank in their pack, Omegas require the leadership of their Alpha to be useful.
Booty Man Booty Man Werewolf 2 60 30 3 When Played Search your deck for up to 2 item cards and put them into your hand. Shuffle your deck afterward.
Bog Doy Bog Doy Werewolf 3 60 30 2 Constant When attacking with this warrior, ignore all effects of your opponent's warriors, terrains, and asset cards.
Gary the Crier Gary the Crier Werewolf 3 60 40 3 When Destroyed When this warrior is destroyed, you may play a Werewolf warrior from your hand onto your field. You do not have to pay the energy cost of the new warrior
Alpha Alpha Werewolf 5 70 60 3 Constant This warrior's health is +20 for each Omega on your field
Sigma Sigma Werewolf 5 90 30 3 Constant If there are no other warriors on your field, this warrior gains +40 attack.
The Luckiest Boy The Luckiest Boy Werewolf 6 70 70 4 Constant When this warrior is attacked by one of your opponent's warriors, flip a coin. If tails, that attack does no damage.
President's Convoy President's Convoy Werewolf 7 130 80 4 When Played Discard all non-Werewolf terrains in play
Milk Tester Milk Tester Wiccan 1 50 10 1 Activate Once during your turn, you may look at the top card of your opponent's deck
Amadeus Amadeus Wiccan 2 50 20 1 Constant If there is a Wiccan terrain in play, your Wiccan warriors gain +20 base attack
Born Again Virgin Born Again Virgin Wiccan 2 60 20 2 Constant When this card is destroyed, put it back into your hand
Card Trick Man Card Trick Man Wiccan 3 80 30 2 Activate Once during your turn, you may put a card from your hand on the bottom of your deck. If you do, draw a card
The Location Keeper The Location Keeper Wiccan 4 60 30 2 Constant When your opponent tries attacking one of your terrains in play, they must attack this warrior instead
Doctor Wife Doctor Wife Wiccan 5 90 50 3 Activate Once during your turn, heal 20 damage from each of your Wiccan and Pixie warriors
The Onceler The Onceler Wiccan 5 90 40 3 Constant The attack cost of your other Wiccan warriors is -2
Jorbius Jorbius Wiccan 6 120 30 3 Activate Once during your turn, you may pay 2 energy to do 20 damage to 3 of your opponent's warriors. This does not count as your attack for the turn.

Terrains (24)

Name Class Cost HP Ability Effect
Little Plate Little Plate Fairy 2 30 Constant While this card is in play, you may only have up to 3 warriors on your field at one time. If you have more than 3, discard warriors until you only have 3 in play.
Gingy Gingy Fairy 4 50 Activate Once during your turn, if you have at least 2 Fairy warriors in play, you may draw 2 cards
Plate Up Kitchen Plate Up Kitchen Fairy 6 70 Constant Attacks from your warriors do +20 damage to warriors with a health of 90 or more
The 7-Eleven Where Robby Threw Up The 7-Eleven Where Robby Threw Up Goblin 2 50 Activate Once during your turn, you may discard a card from your hand. If you do, draw 2 cards
Saltburn Saltburn Goblin 4 70 Constant When one of your Goblin warriors is destroyed, your opponent takes -1 Loot
The Bouslog Bureaucracy The Bouslog Bureaucracy Goblin 7 90 Constant All warriors on your field, except for Goblins, have -20 base health
Human Dog Bed Human Dog Bed Human 3 40 Activate Once during your turn, you may heal 20 damage from 2 of your Human or Werewolf warriors
Factorio Factorio Human 4 50 Constant Your amount of Loot required to win the game is now 12
Human Dog Bed XL Human Dog Bed XL Human 6 80 Activate Once during your turn, you may heal 40 damage from 3 of your Human or Werewolf warriors
The Hot Tub The Hot Tub Mermaid 3 50 Constant Your Mermaid warriors take -20 damage from all attacks (except those done by other Mermaid warriors)
Lake Baikal Lake Baikal Mermaid 5 70 Constant Your Mermaid warriors may attack twice during your turn instead of once. You must still pay the energy cost for each attack.
Atlantis Atlantis Mermaid 7 90 Constant The attack cost of your Mermaid warriors is exactly 1
Trader Todd's Trader Todd's Pixie 2 40 Constant The attack cost of your non-Pixie warriors in play is +1
Mad at Bre Island Mad at Bre Island Pixie 5 50 Constant Your warriors in play, except for Pixies, cannot be healed
18 Holes 18 Holes Pixie 7 80 Activate Once during your turn, you may force your opponent to discard cards until they have only 3 cards in their hand
Bloody Basin Bloody Basin Vampire 3 40 Constant The attack cost of your Vampire warriors in play is -1
Hotel Hell Hotel Hell Vampire 3 50 Activate When your Vampire warrior attacks and does damage to one of your opponent's warriors, you may heal 20 damage from that warrior.
Greenlight Karaoke Greenlight Karaoke Vampire 6 80 Constant All healing effects done to your warriors are doubled
Arc de Triomphe Arc de Triomphe Werewolf 3 70 Activate Once during your turn, you may flip a coin. If heads, search your deck for a Werewolf warrior and put it into your hand
The Bofa Sofa The Bofa Sofa Werewolf 5 70 Constant Your Werewolf warriors gain +20 health and +10 attack
Pompeii Pompeii Werewolf 7 90 Constant All attack buffs done to your warriors are doubled
Mind Palace Mind Palace Wiccan 3 50 Constant While this card is in play, you may have up to 5 warriors on your field at one time. If this card is removed from play, discard warriors from your field until you only have 4.
Tom's Thumb Tom's Thumb Wiccan 5 70 Constant Your Wiccan warriors are unaffected by the effects of your opponent's warrior's abilities.
Trivial Pursuit Live 2 Trivial Pursuit Live 2 Wiccan 7 100 Activate Once during your turn, you may choose a card in your hand. Your opponent must guess the type of that card (Warrior, Terrain, or Asset). Reveal the card. If they guessed wrong, you gain +1 Loot

Assets (40)

Name Class Cost Ability Effect
Ah Salami Lay-come Ah Salami Lay-come Action 1 When Played If it is your first turn, search your deck for a warrior with an energy cost of 5 or less, and put it into your hand. Shuffle your deck afterward.
Bubbler Bubbler Action 1 When Played Look at the top 4 cards of your deck, you may put 1 Mermaid warrior you find into your hand. Shuffle the rest of the cards back into your deck
Is It Cake? Is It Cake? Action 1 When Played Look at the top 3 cards of your deck. Put any warriors you find into your hand. Discard the other cards
Matcha Shot Matcha Shot Action 1 When Played Heal 20 damage from one of your warriors
Scooby Scooby Action 1 When Played Search your deck for a Pixie warrior with an attack cost of 2 or less and put it into your hand. Shuffle your deck afterward.
Ant Patronus Ant Patronus Action 2 When Played Put a warrior from your hand on top of your deck. If you do, search your deck for a Wiccan warrior and put it into your hand. Shuffle your deck afterward
Anyone Can Cook Anyone Can Cook Action 2 When Played Discard your hand and draw 5 cards
Cup Monkey Cup Monkey Action 2 When Played Search your deck for a warrior with an energy cost of 3 or less, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
For Pleasure For Pleasure Action 2 When Played Draw 2 cards
Kitty Cat's Going to College Kitty Cat's Going to College Action 2 When Played Search your deck for a terrain card and put it into your hand. Shuffle your deck afterward
Pop Shot Pop Shot Action 2 When Played Do 20 damage to one of your opponent's warriors or terrains. This does not count as your attack for the turn
You Want Forgiveness Find Religion You Want Forgiveness Find Religion Action 2 When Played Put a terrain from your discard pile into your hand
Andrew's Timers Andrew's Timers Action 3 When Played Put a card from your discard pile into your hand
Emily's Risotto Emily's Risotto Action 3 When Played Heal 50 damage from one of your warriors
Gulp With Me Gulp With Me Action 3 When Played Both players shuffle their hands into their decks and draw 3 cards
Mup Comkey Mup Comkey Action 3 When Played Discard 1 card from your hand. If you do, search your deck for a warrior and put it into your hand. Shuffle your deck afterward.
Produce Slick Produce Slick Action 3 When Played If you have at least one Omega on your field, search your deck for a Werewolf warrior and put it into your hand. Shuffle your deck afterward.
Speed Read Speed Read Action 3 When Played Ignore all effects of your opponent's warrior's abilities during your attack this turn.
Sucker for Pain Sucker for Pain Action 3 When Played An attack from your Goblin or Mermaid warrior this turn does +10 damage for each 10 damage on it
The Blessing of Mark The Blessing of Mark Action 3 When Played If one of your warriors was destroyed during your opponent's last turn, draw until you have 6 cards in your hand
We Bought a Zoo We Bought a Zoo Action 3 When Played Search your deck for a combination of 2 or more warriors of different classes whose combined energy cost sums to 5 or less. Show them to your opponent, and shuffle your deck afterward.
You Laugh Now I Laugh Later You Laugh Now I Laugh Later Action 3 When Played If your opponent has collected 7 or more loot, the next attack from one of your warriors does 40 more damage
Always the Bridesmaid Never the Bride Always the Bridesmaid Never the Bride Action 4 When Played Move all damage on your opponent's warriors to only one of their warriors
Curse of the Black Toe Curse of the Black Toe Action 4 When Played Choose one of your opponent's warriors that is not a Wiccan. That warrior cannot attack during your opponent's next turn
Drat Goes the Clockwork Drat Goes the Clockwork Action 4 When Played Put a warrior from your field into your hand. Discard all attached cards.
Hello? Hello? Hello? Hello? Action 4 When Played Shuffle a combination of any 3 warrior or terrain cards from your discard pile into your deck
The Last Wish The Last Wish Action 4 When Played You must have at least 3 Loot to play this card. You may lose 3 Loot in order to play any warrior from your hand onto your field for no energy cost.
The Wheel The Wheel Action 4 When Played Discard the global terrain. You may move your field's terrain to the global position.
Choke! Choke! Action 5 When Played If your opponent has collected 8 or more Loot, they cannot attack during your next turn
To Sell To Sell Action 5 When Played Discard all warriors on your field. If you discarded any warriors, gain +1 Loot
Personality Hat Personality Hat Item 1 Equip The Human warrior this card is attached to gains +20 attack
Red Beezy Red Beezy Item 1 Equip The attack cost of the warrior this card is attached to is -1
Bre's Roller Skates Bre's Roller Skates Item 2 Equip The attack cost of the Fairy warrior this card is attached to is -2
Brent's Air Conditioner Brent's Air Conditioner Item 2 Equip The attack cost of the Mermaid warrior this card is attached to is +1 but its attacks do +30 damage
Butt Balloon Butt Balloon Item 2 Equip When the Goblin warrior this card is attached to is destroyed by an opposing warrior, the attacking warrior takes 30 damage
Throat Trap Throat Trap Item 2 Equip If this card is attached to a Vampire warrior, when this warrior is attacked, the attacking warrior suffers 20 damage
Arizona Weed Arizona Weed Item 3 Equip When the warrior this card is attached to attacks, flip a coin, if heads, that attack does +40 damage. If tails, the attack does nothing
Golden Boomerang Golden Boomerang Item 3 Equip When your opponent attacks one of your warriors, they must target the warrior this card is attached to
Monchichi Monchichi Item 3 Equip When the Pixie warrior this card is attached to is attacked, flip a coin. If heads, that attack does -50 damage
Super Bowl Nachos Super Bowl Nachos Item 3 Equip When the warrior this card is attached to is destroyed, your opponent takes -1 Loot