Divine Intervention
132 Cards
52 Warriors
36 Terrains
44 Assets
Warriors (52)
| Name | Class | Cost | HP | ATK | ATC | Ability | Effect | |
|---|---|---|---|---|---|---|---|---|
|
Boom Cup |
|
10 | 160 | 50 | 6 | Constant | When this warrior attacks, it does damage to all warriors on your opponent’s field. |
|
Sdew T8 |
|
10 | 180 | 120 | 5 | Constant | Terrain abilities do not affect this warrior (both positive and negative). |
|
The Jonkler |
|
10 | 170 | 80 | 4 | Constant | When an attack from this warrior destroys one of your opponent’s terrains, you may take Loot as if it were a warrior. |
|
True American |
|
10 | 130 | 90 | 4 | Constant | At the end of your opponent’s turn, if this warrior has any damage on it, remove that damage. |
|
Baby Jane |
|
1 | 40 | 30 | 2 | Constant | If you have no personal terrain in play, this warrior’s attack is -20. |
|
Wukabella |
|
2 | 50 | 30 | 2 | Activate | Once during your turn, you may pay 2 energy to increase the attack of your warriors with damage on them by +20 for this turn. |
|
Sweaty Boys |
|
3 | 60 | 40 | 2 | Constant | You may attach Item cards from your hand to your Fairy warriors in play for no energy cost. |
|
Icarus |
|
4 | 60 | 40 | 3 | When Played | As many times as you like, you may give this warrior a permanent +10 health and +20 attack. For each time you do, your opponent takes +2 Loot. |
|
Candy Exterminator |
|
5 | 80 | 50 | 3 | Activate | When one of your other Fairy warriors is destroyed by an opponent’s attack, this warrior may gain a permanent +20 attack. |
|
Baby Elephant |
|
7 | 140 | 80 | 4 | None | You can hear him stomping from miles away |
|
Poopy Doo |
|
1 | 30 | 10 | 1 | Activate | Once during your turn, you may destroy this warrior. If you do, gain +2 energy for this turn. |
|
Tony Lazuto |
|
2 | 60 | 40 | 3 | Constant | If this warrior has the Butt Balloon item equipped, it takes -30 damage from attacks. |
|
B. Smelly |
|
3 | 50 | 40 | 2 | When Played | All non-Goblin warriors in play suffer 20 damage. |
|
Carl & Richard |
|
4 | 70 | 30 | 2 | Activate | Once during your turn, if you attacked using this warrior, you may attack again using this warrior. You must still pay this card's attack cost for each attack. |
|
Hole.io |
|
5 | 130 | 10 | 3 | Activate | Once during your turn, when you play a terrain card, you may immediately destroy that terrain. If you do this warrior gains a permanent +40 attack. |
|
Gross Michael |
|
6 | 100 | 100 | 4 | Constant | This warrior’s attack is -10 for each 10 damage on it (attack cannot be less than 0). |
|
Pegah |
|
1 | 40 | 20 | 2 | Activate | During your turn, you may discard this card from your field. If you do, choose a random card in your opponent’s hand. They must discard that card. |
|
Husk |
|
3 | 50 | 20 | 1 | Constant | If this warrior is at full health when it is destroyed, your opponent takes no Loot. |
|
Kickball Ref |
|
4 | 70 | 30 | 2 | When Played | Choose one of your opponent's warriors. That warrior cannot attack during your opponent's next turn. |
|
Clay Knight |
|
5 | 80 | 50 | 3 | Constant | When this warrior takes damage, you may search your deck for a Human warrior and put it into your hand. Shuffle your deck afterward. |
|
The Muffin Cabal |
|
6 | 110 | 10 | 3 | Constant | The warrior's attack is +10 for each warrior in your discard pile. |
|
Mead Scientist |
|
8 | 130 | 50 | 3 | Constant | As long as this warrior is in on your field, start your turn with +2 energy. |
|
Mr. Slog |
|
1 | 50 | 0 | 1 | Activate | Once during your turn, you may heal all damage from this warrior. |
|
Pedro Pasc-Snail |
|
2 | 60 | 20 | 2 | Constant | Your Mermaid terrains take -30 damage from attacks. |
|
Q Lazzarus |
|
3 | 50 | 30 | 1 | Activate | Once during your turn, if the global terrain is a Mermaid terrain, you may give one of your Mermaid warriors a permanent +20 health. |
|
Vapor Bill |
|
4 | 70 | 40 | 2 | Activate | During your turn, you may discard this warrior and replace it with a warrior in your discard pile that has a summon cost of 4 or less (except for another Vapor Bill). |
|
Joke Boat |
|
5 | 100 | 30 | 2 | Constant | You may have up to 2 personal terrains in play at once. If this card is removed from play, discard down to 1 personal terrain. |
|
Seafood Boil |
|
7 | 110 | 80 | 3 | When Played | Do 30 damage to each of your opponent's Vampire and Wiccan warriors in play. |
|
Banshee Bird |
|
1 | 30 | 10 | 1 | When Played | Your opponent cannot draw a card at the start of their next turn. |
|
Tickler Sam |
|
2 | 50 | 20 | 1 | Activate | Once during your turn, you may flip a coin. If heads, your next attack this turn does +20 damage. |
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The Cleric Depipio |
|
3 | 60 | 10 | 1 | When Played | You may choose up to 2 of your other Pixie warriors in play and permanently reduce their attack cost by 1. |
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Thief Puzzle |
|
4 | 70 | 50 | 3 | Constant | If an attack from this warrior destroys one of your opponent’s warriors with an Item attached to it, you may gain +1 Loot for each item attached to that warrior. |
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Kryptonally |
|
5 | 80 | 60 | 3 | Constant | Coin flip abilities and effects are disabled for all warriors and terrains in play. |
|
Chuckles |
|
6 | 100 | 90 | 3 | Constant | If there are any other warriors in play with a summon cost of 6 or higher, this warrior's attack is -40. |
|
Mr. Cuba |
|
2 | 40 | 50 | 3 | When Played | Do 10 damage to each of your other warriors in play. |
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The Hedger |
|
3 | 70 | 40 | 3 | Activate | Once during your turn, you may pay 1 energy to flip a coin. If heads, gain +2 energy for this turn. |
|
Demon Barber |
|
4 | 60 | 60 | 3 | When Played | Gain +1 Loot if there is a Demon Barber in your discard pile. |
|
Russell Randazzo |
|
5 | 90 | 60 | 4 | Activate | Once during your turn, you may draw until you have the same number of cards in your hand as your opponent. |
|
The Blue Prince |
|
6 | 110 | 70 | 3 | Constant | When your opponent destroys one of your terrains, they lose 1 Loot (if they have any). |
|
The Phantom |
|
7 | 120 | 100 | 4 | When Played | You must discard a Demon Barber from your field. If you cannot, put this card back into your hand. |
|
Racist Dog |
|
1 | 50 | 30 | 2 | Constant | The attack of all your non-Werewolf warriors in play is -20 |
|
Transcendent Furry |
|
2 | 60 | 20 | 2 | Activate | Once during your turn, if this warrior is in your discard pile, you may put it into your hand. |
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The Mayor's Dog's Boyfriend |
|
3 | 50 | 30 | 2 | When Played | If you have another Werewolf warrior in play with a summon cost of 5 or more, gain +1 Loot. |
|
Beef Boss |
|
4 | 70 | 60 | 1 | Constant | When this warrior attacks, flip a coin. If tails, its attack does -40 damage |
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The She-Wolf of Wall Street |
|
5 | 90 | 60 | 3 | Constant | When a Werewolf warrior on your field destroys a terrain, gain +1 Loot. |
|
The King of Illinois |
|
8 | 140 | 120 | 5 | Constant | When this warrior attacks, you must do 20 damage to one of your other warriors in play. If you have no other warriors in play, this warrior cannot attack. |
|
Old Crow |
|
1 | 40 | 20 | 2 | Activate | Once during your turn, if your opponent has no Loot, you may draw 2 cards. |
|
Glup Shitto |
|
2 | 60 | 30 | 2 | Constant | This warrior is not affected by the ability of the Global Terrain |
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Guy Who Thinks He's a Book |
|
3 | 70 | 40 | 3 | When Played | Choose an Action card in your discard pile. Use the effect of that card. |
|
Apple Intelligence |
|
4 | 90 | 30 | 3 | Activate | As often as you like during your turn, you may move damage from one of your warriors to another one of your warriors. |
|
The Boy They Keep |
|
5 | 100 | 60 | 4 | Constant | Your other Wiccan warriors in give up -1 Loot when destroyed. |
|
Horse Thief |
|
7 | 130 | 70 | 4 | When Played | Your opponent loses 1 Loot (if they have any). |
Terrains (36)
| Name | Class | Cost | HP | Ability | Effect | |
|---|---|---|---|---|---|---|
|
Mt. Tapatio |
|
10 | 160 | Constant | At the beginning of your turn, gain a base amount of 13 energy instead of 10. If this card is removed from play, your base energy per turn goes back to 10. |
|
Super Auto Pets |
|
10 | 140 | Constant | As long as this card is in play, you may have up to 6 warriors on your field at one time. Each time you play a warrior from your hand, gain back 1 energy for that turn. |
|
The Compound |
|
10 | 200 | Constant | Your warriors in play take -30 damage from attacks. |
|
The Peanut Gallery |
|
10 | 180 | Constant | If you have at least one Fairy, Pixie, Mermaid, and Vampire warrior in play with a combined summon cost of 15 or more, and this card is the global terrain, you win the game. |
|
Applefest |
|
1 | 30 | None | A basic Fairy terrain. |
|
Little Space |
|
3 | 60 | Constant | Your warriors in play with a summon cost of 3 or less gain +30 health. |
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Jonah's Magical Zoo |
|
5 | 80 | Activate | Once per turn, you may search your deck for a Fairy warrior and add it to your hand. Shuffle your deck afterward. |
|
Sugarman Pharmacy |
|
6 | 100 | Activate | When one of your warriors is destroyed, you may move any Items equipped to that warrior to your other warriors in play, or you can put them into your hand. |
|
Windy City Smokeout |
|
1 | 30 | None | A basic Goblin terrain. |
|
Booger Year |
|
2 | 60 | Activate | Once during your turn, if you have exactly 3, 5, or 7 Loot, you may draw 2 cards |
|
The Diner Grill |
|
5 | 80 | Constant | In between turns, each of your warriors suffer 10 damage. |
|
Lower Lower Wacker |
|
7 | 110 | Activate | Once during your turn, you may choose one of your Goblin warriors to suffer 40 damage. If you do, select one of your opponent's warriors. That warrior suffers 40 damage. |
|
Porchfest |
|
1 | 30 | None | A basic Human terrain. |
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Jake's Apartment Bathroom |
|
2 | 40 | Activate | Once during your turn, you may flip a coin. If heads, discard a random card from your opponent's hand |
|
Liminal Culver's |
|
4 | 70 | Constant | Your Human warriors in play take -20 damage from attacks for each terrain you have in play. |
|
Party Bus |
|
6 | 80 | Constant | You cannot equip any items to your warriors in play. If any of your warriors have attached items, they have no effect. |
|
Greekfest |
|
1 | 30 | None | A basic Mermaid terrain. |
|
Twin Tower |
|
3 | 80 | Constant | If there is at least one other Twin Tower in play, all your Mermaid warriors in play gains +30 health. |
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Brent's Office |
|
4 | 70 | Activate | Once during your turn, you may put a Mermaid warrior or terrain from your discard pile into your hand. |
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Rotary Sushi |
|
6 | 110 | Activate | Once during your turn, you may shuffle up to 5 cards from your hand into your deck. If you do, draw the number of cards you shuffled.. |
|
Jazzfest |
|
1 | 30 | None | A basic Pixie terrain. |
|
Sarah Mart |
|
3 | 70 | Constant | Your warriors in play may have up to 2 items attached to them. When this card is removed from play, discard items from your warriors until they each have 1 attached item. |
|
Casino Johnny Rockets |
|
5 | 80 | Activate | Once per turn, you may flip a coin. If heads, your opponent must pay 2 extra energy to play any Asset cards from their hand during their next turn. If tails, this terrain suffers 40 damage. |
|
The Bit Factory |
|
6 | 110 | Constant | Your non-Pixie warriors gain +20 attack for each Pixie warrior you have in play. |
|
Ribfest |
|
1 | 30 | None | A basic Vampire terrain. |
|
Blood Water |
|
4 | 70 | Constant | Attacks by your Mermaid and Vampire warriors do +20 damage |
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Midnight Dentists' Office |
|
5 | 80 | Activate | Once during your turn, you may put a Vampire warrior on your field into your hand. Discard all cards attached to that warrior. |
|
Mobster Cinema |
|
7 | 120 | Constant | When you play a non-Vampire warrior from your hand onto your field, you must choose to pay 2 additional energy or have that warrior suffer 40 damage. |
|
Burgerfest |
|
1 | 30 | None | A basic Werewolf terrain. |
|
Hagop Vacation |
|
3 | 50 | Constant | Draw 2 cards at the beginning of your turn instead of 1. |
|
Craft Ice Factory |
|
4 | 80 | Activate | Once during your turn, you may discard a warrior from your hand. If you do, search your deck for a Mermaid or Werewolf warrior and put it into your hand. Shuffle your deck afterward. |
|
Cathedral Rock |
|
6 | 100 | Activate | Once during your turn, you may discard up to 3 terrains from your hand. If you do, your Werewolf warrior's next attack this turn deals +20 damage per terrain discarded in this way. |
|
Oktoberfest |
|
1 | 30 | None | A basic Wiccan terrain. |
|
Pritzker School of Law |
|
2 | 50 | Activate | Once during your turn, you may look at the top card of your deck. If it is an Asset card, put it into your hand. If not, discard it. |
|
Alien Mecca |
|
4 | 70 | Activate | Once during your turn, you may destroy one of your Wiccan warriors in play. If do, gain +2 energy for this turn. |
|
Ghandiworld |
|
6 | 90 | Constant | Attacks by your warriors with a Summon Cost of 6 or more do -30 damage to your opponent’s warriors. |
Assets (44)
| Name | Class | Cost | Ability | Effect | |
|---|---|---|---|---|---|
|
Fart Incident |
|
1 | When Played | Discard one of your warriors in play. Pay additional energy equal to the Loot that warrior would have granted if destroyed. |
|
Not Fast Enough, Flash |
|
1 | When Played | Search your deck for up to 2 cards and discard them. Shuffle your deck afterward |
|
The Blind Kiss |
|
1 | When Played | Choose a number from 1 to 3. Both players discard that many cards from their hand and draw the number of cards they discarded from their deck. |
|
And Now I Rest |
|
2 | When Played | If you have no energy left for your turn after playing this card, put a card from your discard pile into your hand. Otherwise, this card does nothing. |
|
Contact! |
|
2 | When Played | If you have the same number of cards in your hand as your opponent, draw 4 cards. If you do not, draw 1 card. |
|
Dippin Dots Dividend |
|
2 | When Played | Gain +1 energy this turn for each distinct class of warrior you have in play. |
|
For the Longest Time |
|
2 | When Played | Draw a card for each human warrior you have in play. |
|
Love on a Tuesday |
|
2 | When Played | Choose 1 warrior and 1 rerrain in play and heal 30 damage from each. |
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The P Stands for Power |
|
2 | When Played | Choose a warrior in play. Permanently increase it's summon cost by 2 and its attack by 30 |
|
Truffle Pigging |
|
2 | When Played | Flip a coin until you get tails. For each heads, search your deck for a card and put it into your hand. Shuffle your deck afterward |
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3, 2, 1... Egotistical |
|
3 | When Played | Your turn ends. Next turn, gain +2 additional energy. |
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Credits |
|
3 | When Played | If you have exactly 9 Loot, gain +1 Loot. |
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Did I Scare You? |
|
3 | When Played | Discard all items attached to your opponent's warriors. |
|
Fly With Me |
|
3 | When Played | Search your deck for up to 2 terrains and put them into your hand. If you do, your opponent may search their deck for 1 terrain. Both players must shuffle their decks after searching. |
|
Heads Up! |
|
3 | When Played | Put up to 2 warriors with summon costs of 2 or less from your opponent's discard pile onto their field. Your opponent may not have more warriors on their field than the rules allow. |
|
Oh Of Course, My Dear |
|
3 | When Played | Search your deck for an Action card and an Item card and put them into your hand. Shuffle your deck afterward. |
|
They Hate to See Me Win |
|
3 | When Played | Shuffle your hand into your deck. Draw a card for each Loot your opponent has collected this game. |
|
Bot Lobby |
|
4 | When Played | Search your deck for up to 3 warriors with a summon cost of 1 and put them onto your field. Shuffle your deck afterward. |
|
I'm Yours Forever |
|
4 | When Played | Put a warrior with a summon cost of 5 or less on your field back into your hand. Discard all attached cards. |
|
We Rule This School |
|
4 | When Played | Fully heal all of your terrains in play. |
|
Be Happy |
|
5 | When Played | Your next attack this turn does extra damage equal to 10 times the highest summon cost among warriors in play. |
|
Huge Boon |
|
5 | When Played | Put up to 3 Asset cards from your discard pile into your hand. |
|
Hungry Bungry |
|
6 | When Played | Search your deck for up to 3 warriors and put them into your hand. Shuffle your deck afterward. |
|
The Disgusting Brothers |
|
6 | When Played | If you have Liquid Chris, Vapor Bill, Solid Joe, and Gross Michael all in play, gain +5 Loot. |
|
Brother Lovers |
|
10 | When Played | Choose one of your opponent’s warriors. They must discard all warriors in play with that name. Gain +1 Loot for each warrior discarded by this effect. |
|
Controversial Yet Brave |
|
10 | When Played | Select a class. Your warriors of that class in play gain a permanent +50 attack. |
|
Sleuth Bonus |
|
10 | When Played | Search your deck for any 3 cards and put them into your hand. Shuffle your deck afterward. |
|
That's Diff |
|
10 | When Played | If you have at least one Werewolf, Wiccan, Goblin, and Human warrior in play with a combined summon cost of 15 or more, you win the game. |
|
Gnome Hat |
|
1 | Equip | If this card is requipped to a warrior with a Summon cost of 3 or less, it gains +20 attack |
|
May's 2nd Beer |
|
1 | Equip | If the warrior this card is attached to has any damage on it, it takes -20 damage from your opponent's warrior's attacks. |
|
Cold Glass of Milk |
|
2 | Equip | At the end of your turn, the warrior this card is attached to heals 20 damage from itself. |
|
Cookie Tote |
|
2 | Equip | If the attached warrior has no damage before an opponent’s attack that would destroy it, reduce that damage until it has 10 health remaining. Then, discard this card. |
|
Cuck Chair |
|
3 | Equip | The warrior this card is attached to gains +80 health but cannot attack. |
|
Fairy Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Fairy. |
|
Goblin Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Goblin. |
|
Human Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Human. |
|
Mermaid Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Mermaid. |
|
Pixie Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Pixie. |
|
Spray Butter |
|
3 | Equip | Once during your turn, the warrior this card is attached to may do 20 damage to one of your opponent’s warriors or terrains. This does not count as this warrior’s attack for the turn. |
|
Vampire Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Vampire. |
|
Werewolf Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Werewolf. |
|
Wiccan Medallion |
|
3 | Equip | The class of the warrior this card is equipped to is now Wiccan. |
|
5 Pound Bouquet |
|
4 | Equip | If this card is equipped to a warrior with a summon cost of 5 or more, prevent all attacks to this warrior that would do 40 damage or less. |
|
Fist of the Dog Medicine |
|
4 | Equip | If this card is attached to a Werewolf warrior, it takes -40 damage from attacks. If this card is attached to any other class, this warrior's attacks to +40 damage to Werewolf warriors. |